May 13, 2009, 12:46 AM // 00:46
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#41
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Wilds Pathfinder
Join Date: Apr 2007
Guild: TSR
Profession: Mo/Me
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Another vote for keeping Kaineng to be kept the way it is please, the majority of people I have spoken with agree that it looks much more elegant with an evening quality then it would with its dull "daylight" look.
Also as someone else said earlier, if ANET should decorate something during the events, then it should be Shing Jea dont see why Kaineng should be effected.
Pol
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May 13, 2009, 01:40 AM // 01:40
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#42
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Frost Gate Guardian
Join Date: Jun 2007
Profession: P/
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I hope they keep the decorations up...Kaineng looks so much better. It looks blah without them. I love looking at the little plants on the railings and the fountain...so much more eye-catching then boring plain Kaineng.
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May 13, 2009, 02:48 AM // 02:48
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#43
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Academy Page
Join Date: Jul 2008
Profession: A/
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Okay people, this calls for a party:
"Enjoying the Night Life While It Lasts" party at Kaineng Center International Districts, 11PM to Midnight (Eastern USA time), May 13th, and every night until the new build reverts things (May 14th?); or they decide to keep the night lighting, they can remove the decorations, if that is possible, please.
Party will be along the water front, so bring your tonics, drinks and sweets and just enjoy the atmosphere! Hope to see some of you there!
Hopefully some of you European or Asian time zone players can get together at a time more convenient for you and have a party as well.
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May 13, 2009, 06:16 AM // 06:16
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#44
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Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
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Quote:
Originally Posted by Minako Sawai
Okay people, this calls for a party:
"Enjoying the Night Life While It Lasts" party at Kaineng Center International Districts, 11PM to Midnight (Eastern USA time), May 13th, and every night until the new build reverts things (May 14th?); or they decide to keep the night lighting, they can remove the decorations, if that is possible, please.
Party will be along the water front, so bring your tonics, drinks and sweets and just enjoy the atmosphere! Hope to see some of you there!
Hopefully some of you European or Asian time zone players can get together at a time more convenient for you and have a party as well.
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Sure thing, I'm in for that!
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May 13, 2009, 02:32 PM // 14:32
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#45
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Metal Machine
Join Date: Aug 2006
Guild: Scions of Carver [SCAR]
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all major towns should be upgraded to night time imo! so much cooler
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May 13, 2009, 02:45 PM // 14:45
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#46
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Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
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what about having a natural ingame clock system with a day and night system in towns and outposts?
some of the Maguuma Jungle outposts with the natural plant lights would make lovely nighttime places
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May 13, 2009, 04:34 PM // 16:34
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#47
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Unfortunatelly, most environmental shadows in the game are hard-drawed into scenarios, so they can't be dinamycally changed, and making nightime versions for them would be... well... there are LOTS of areas!
But for Towns it would be nice, all you need is using a nightime sky already used in an area of the region, draw some shadows here and there, and keep everything else the same.
For all areas would be a hell of a job, but just for the open sky outpost it shouldn't be so time consuming.
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May 13, 2009, 04:53 PM // 16:53
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#48
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Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
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would bring a freshness to some areas
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May 13, 2009, 06:09 PM // 18:09
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#49
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Desert Nomad
Join Date: Jul 2007
Location: Cuba
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day/night cycles would be good (for gw2)
they could increase the spawns of enemies at night, more chests during the day, etc
as well as in an ingame clock, game time, that can be used for events so theres no longer any confusion over timezones
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May 13, 2009, 06:20 PM // 18:20
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#50
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Forge Runner
Join Date: Nov 2006
Location: Arizona, USA
Guild: [OOP] Order of the Phoenix I
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I think a Day/Night cycle is way to much to ask for GW1 at this point. Though I think it's perfectly reasonable to ask they keep KC actually looking nice instead of dirty. Especially since it's now award winningly pretty, which is something I would never have thought possible for KC.
And that party on the boardwalk sounds really nice actually, maybe that should be a site for a midsummers festival this year (if they keep it that way).
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May 13, 2009, 06:36 PM // 18:36
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#51
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Academy Page
Join Date: Jul 2008
Profession: A/
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I just wish I hadn't used up all my sparklers last weekend. I could have handed those out then have everyone use them at midnight. Would have been neat!
OK, that makes Lonesamurai a possible show and I've gotten the word out to some friends, so I just need to go collect a few things and will be all set for tonight's party.
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May 13, 2009, 06:44 PM // 18:44
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#52
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Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
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Quote:
Originally Posted by Minako Sawai
I just wish I hadn't used up all my sparklers last weekend. I could have handed those out then have everyone use them at midnight. Would have been neat!
OK, that makes Lonesamurai a possible show and I've gotten the word out to some friends, so I just need to go collect a few things and will be all set for tonight's party.
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tomorrow night?
its wednesday today, not thursday
but sure, I'll make sure I'm in KC tomorrow night
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May 13, 2009, 07:55 PM // 19:55
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#53
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Academy Page
Join Date: Jul 2008
Profession: A/
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No, no, the party is tonight, the 13th! They'll probably reset the graphics on the 14th if they release the skill updates, so we have to party tonight while it is still dark.
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May 13, 2009, 08:50 PM // 20:50
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#54
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Ascalonian Squire
Join Date: Feb 2008
Location: Georgia (USA)
Guild: Kill A Bear Get An [ale]
Profession: N/
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Quote:
Originally Posted by Regina Buenaobra
We noticed this "Oops." This will be corrected with the next build.
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Aww, sorry to hear that it's being changed back. :/ It really does look so nice like this. Probably draws more player traffic to Kaineng, too.
Quote:
Originally Posted by Regina Buenaobra
But if the decorations were up year-round, what would we do to visually mark the special festival events? (Bearing in mind that the current number of artists we have on the Live Team is exactly zero, and our art resources are pulled from departments that work on GW2 full-time.)
I will let them know again how you all feel.
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Make it daytime during events? Or remove the dragon decorations, but leave it night-time, then put the decorations back up during events?
Quote:
Originally Posted by slowerpoke
day/night cycles would be good (for gw2)
they could increase the spawns of enemies at night, more chests during the day, etc
as well as in an ingame clock, game time, that can be used for events so theres no longer any confusion over timezones
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Great idea for GW2. That would be really cool, and make playing more interesting. Of course, there are all the technicalities about how it would work, how players would be able to play day and night so it would be fair, players in different time zones, etc.
So I really don't think it'll happen. :/
And I can't believe there are people who want Anet to put this stuff in GW1, lol.
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May 13, 2009, 11:49 PM // 23:49
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#55
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Krytan Explorer
Join Date: Dec 2006
Location: Stygian Veil
Guild: Shoop Da Woop [Lolz]
Profession: N/Mo
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Love Kaineng in dark, MUCH MUCH better.
I say, keep it dark forever, yeh remove the dragon stuff if you must but please keep the sweet looks the town has now.
One thing i like to point out, yes kaineng gets a redecoration when a specific event is on, but the events are always in the monastery, there is nothing happening in kaineng and with that in mind it seems a good idea to just keep the town as it is now, people love the place now and it might even come back as a trading outpost, something which would be a load better then going to kamadan.
Do as you wish anet, but i really hope you keep the town in night time, that would rock.
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May 14, 2009, 12:36 AM // 00:36
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#56
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Wilds Pathfinder
Join Date: Jan 2008
Guild: [LORE]
Profession: E/Mo
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I'm all for Guild Wars 2 having night and day, as long as the missions automatically change the look of the mission to the appropriate time. (Riverside Province needs to be nighttime for example.)
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May 15, 2009, 12:01 AM // 00:01
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#57
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Never Too Old
Join Date: Jul 2006
Location: Rhode Island where there are no GW contests
Guild: Order of First
Profession: W/R
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The update came and it is still night in KC. Wonderful. Lots of atmosphere.
__________________
That's me, the old stick-in-the-mud non-fun moderator. (and non-understanding, also)
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May 15, 2009, 02:30 AM // 02:30
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#58
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Desert Nomad
Join Date: Jan 2007
Location: North of the wall
Profession: Me/
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I would love regina to confirm that we got our wishes ^_^
Once again, no problem with them removing dragon heads, but DEFINATLY keep dusk look.
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May 15, 2009, 07:53 AM // 07:53
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#59
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Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
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Quote:
Originally Posted by ajc2123
I would love regina to confirm that we got our wishes ^_^
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Actually when I asked Martin to thank Linsey for us, he said it was missed and said he was going to remind them to change it...
he's a big meanie!!!
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May 15, 2009, 02:37 PM // 14:37
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#60
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Desert Nomad
Join Date: Jan 2007
Location: North of the wall
Profession: Me/
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Quote:
Originally Posted by Lonesamurai
Actually when I asked Martin to thank Linsey for us, he said it was missed and said he was going to remind them to change it...
he's a big meanie!!!
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SAY IT ISN'T SOOOOOOO!!!
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